A proficient video games artist who strives to produce work that is both professional and exceptional.
Tasked with creating 3D assets, generating LODs, producing in-game cinematic sequences, cinematic game trailers, as well as producing marketing renders and promotional videos.
Gained Experience working with a range of clients, producing a variety of 3D assets, renders, 3D animations and was tasked with a range of video editing responsibilities.
I worked as a Trainee 3D Artist for Micro Nav Ltd, a company specializing in air traffic control and airport simulators. I was tasked with creating 3D airport environment assets.