Fractured Space - Episode II: The Rift - Update
https://fractured.space/
I had free rein aesthetically speaking to create the environment for The Rift. My primary focus was to build the Asteroids & Terrain, as well as the Space Station Wreckage, whilst sticking to a colour palette that reinforces a volatile environment. Once completed I also worked on lighting the sector.
Level Design by ECG Designer Richard Driscoll